The objective of this competition was to have students develop descriptions of computing projects that they find exciting, inspiring, and appealing to students from underrepresented groups (African-Americans, Hispanics, Native Americans, Pacific Islanders, and People with Disabilities). The projects can be artistic (for example using motion detection to make music with body movement) or practical (for example using embedded microchips to help in emergency situations). Medical, cultural, economic – the projects can focus on any topic so long as it includes computing. The competition does not require implementation of the proposed project.
The scope of the project had be consistent with what a team of two students can implement in a two week time-frame for an introductory computing course. Further details about contest requirements and prior winners are given below, as well as background materials that were used for the competitions.
Some articles about underrepresented cultures can be found on the Resources page.